Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
30 |
Gain Enemy if Hermine Knight don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Army (Infantry) with the new title Private. |
5 |
35 |
Good fortune |
5 |
38 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
6 |
38 |
Continued as Army (Infantry). |
6 |
41 |
Unit is slaughtered in a disastrous battle, for which Hermine Knight blame Hermine Knight's commander. Gain commander as Enemy. |
7 |
41 |
Became a Scholar (Field Researcher). |
7 |
42 |
Moved to a new world. |
7 |
45 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
45 |
Continued as Scholar (Field Researcher). |
8 |
46 |
Advanced training in a specialist field. |
8 |
49 |
Promoted to Scholar (Field Researcher) rank 2. |
9 |
49 |
Continued as Scholar (Field Researcher). |
9 |
51 |
Birth or Death involving a family member or close friend. |
9 |
53 |
Promoted to Scholar (Field Researcher) rank 3. |
10 |
53 |
Continued as Scholar (Field Researcher). |
10 |
56 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
57 |
Promoted to Scholar (Field Researcher) rank 4. |
11 |
57 |
Voluntarily left Field Researcher |
11 |
57 |
Became a Citizen (Worker). |
11 |
58 |
Hermine Knight rise to a position of power in Hermine Knight's colony or corporation. |
11 |
61 |
Promoted to Citizen (Worker) rank 1. |
12 |
61 |
Continued as Citizen (Worker). |
12 |
62 |
Hermine Knight's business expands, Hermine Knight's corporation grows, or the colony thrives. |
12 |
65 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Citizen (Worker). |
13 |
68 |
Hermine Knight learn something Hermine Knight should not have – a corporate secret, a political scandal – which Hermine Knight can profit from illegally. |
13 |
69 |
Promoted to Citizen (Worker) rank 3. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Continued as Citizen (Worker). |
14 |
72 |
Hermine Knight learn something Hermine Knight should not have – a corporate secret, a political scandal – which Hermine Knight can profit from illegally. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Continued as Citizen (Worker). |
15 |
77 |
Hard times caused by a lack of interstellar trade costs Hermine Knight Hermine Knight's job. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
16 |
80 |
Hermine Knight is chosen to represent Hermine Knight's faith in a vid show or other highly public forum. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Continued as Believer (Holy Warrior). |
17 |
82 |
Hermine Knight come into conflict with a splinter group Hermine Knight's own religion which maintains Hermine Knight's version is the wrong one. Gain 2 Rivals. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Retired. |
18 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
Moved to a new world. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |