Retired Project Worker Hessie Stanway  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 92 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 1 (-2)111741
Tired, Self-absorbed
 
Skills
Animals (Handling) 2
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Diplomat 1
Electronics (Computers) 1
Flyer (Rotor) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Persuade 2
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Science (Robotic Sciences) 0
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout13
Believer Missionary/Humanitarian Project Worker13
Drifter Scavenger 11
Drifter Wanderer 13
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Harper Alardice Enemy 0 3 0 1 Libert (F/62)
Vertie Reynolds Contact 3 2 3 1 Vanejenese (F/43)
Brianna Heard Contact 0 0 5 2 Irhadre (F/36)
Henry Alvarez Ally 3 0 0 0 Traltar (F/14)
Henry Alvarez is in desperate trouble and could use the character’s help.
Hans Cook Ally 3 0 2 1 Irhadre (M/42)
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Moved to a new world.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Continued as Scout (Courier).
2 26 Hessie Stanway's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hessie Stanway fail to help. Gain an Enemy.
2 26 Lightly injured, no permanent damage. Fully recovered.
3 26 Continued as Scout (Courier).
3 27 Hessie Stanway survey an alien world.
4 30 Voluntarily left Courier
4 30 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 31 Hessie Stanway have been following false teachings!
4 34 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 34 Continued as Believer (Missionary/Humanitarian).
5 36 Hessie Stanway is sent to a new community or parish to preach The Word among the poor.
6 38 Continued as Believer (Missionary/Humanitarian).
6 39 Hessie Stanway is chosen to represent Hessie Stanway's faith in a vid show or other highly public forum.
6 42 Forced to muster out.
7 42 Became a Drifter (Scavenger).
7 46 Promoted to Drifter (Scavenger) rank 1.
8 46 Voluntarily left Scavenger
8 46 Failed to qualify for Merchant Academy.
8 46 Switched to Drifter (Wanderer).
8 47 Survived a risky adventure but gained nothing.
9 50 Continued as Drifter (Wanderer).
9 52 Find an Alien Artifact.
9 54 Forced to continue current assignment.
9 54 Promoted to Drifter (Wanderer) rank 1.
10 54 Aging Crisis. Owe 40,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Drifter (Wanderer).
10 56 Lightly injured, no permanent damage. Fully recovered.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Retired.
11 60 Gained a contact.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 62 Gained a contact.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 65 A romantic relationship ends badly. Gain a Rival or Enemy.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 71 A new romantic starts. Gain an Ally.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 74 Moved to a new world.
16 76 Aging Crisis. Owe 40,000 for medical bills.
16 80 Moved to a new world.
17 80 Aging Crisis. Owe 30,000 for medical bills.
17 82 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 84 Aging Crisis. Owe 30,000 for medical bills.
18 85 Accused of a crime.
19 88 Aging Crisis. Owe 60,000 for medical bills.
19 90 A romantic relationship ends badly. Gain a Rival or Enemy.
20 92 Aging Crisis. Owe 30,000 for medical bills.
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