Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Assigned to a planet with a hostile or wild environment. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Cavalry |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Hilma Lane's ship is ambushed by enemy vessels. Hilma Lane successfully ran to the jump point. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Spend several years jumping from world to world in Hilma Lane's scout ship. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Voluntarily left Explorer |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Established a network of contacts. Gain 1 contacts. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Hilma Lane's work ends up coming home with Hilma Lane, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
45 |
Failed to qualify for Free Trader (Merchant). |
8 |
45 |
Became a Drifter (Wanderer). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
52 |
Suffer from a life-threatening illness. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Hilma Lane faith is shaken. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Continued as Believer (Holy Warrior). |
11 |
58 |
Hilma Lane come into conflict with a splinter group Hilma Lane's own religion which maintains Hilma Lane's version is the wrong one. Gain 1 Rivals. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Good fortune. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
86 |
Accused of a crime. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
Gained a contact. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |