Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A good deal ensures Ines Sapping is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Ines Sapping went above and beyond the call of duty. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
48 |
Failed to qualify for Colonist (Citizen). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Scout (Courier). |
9 |
52 |
When dealing with an alien race, Ines Sapping botch an opportunity to gather extra intelligence about them. |
9 |
52 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
10 |
52 |
Continued as Scout (Courier). |
10 |
55 |
Spend several years jumping from world to world in Ines Sapping's scout ship. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Failed to qualify for Scientist (Scholar). |
11 |
56 |
Became a Drifter (Wanderer). |
11 |
58 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
Ines Sapping come into conflict with a splinter group Ines Sapping's own religion which maintains Ines Sapping's version is the wrong one. Gain 1 Rivals. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Retired. |
13 |
61 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Injured. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |