Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Given a special assignment or duty in Izora Grant's unit. |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Good fortune |
2 |
26 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Assigned to a peacekeeping role. |
3 |
30 |
Promoted to Army (Cavalry) officer rank 4 with the new title Lieutenant Colonel. |
4 |
30 |
Voluntarily left Cavalry |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
33 |
Refuse to abuse Izora Grant's position for profit. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Izora Grant is blamed for an accident that causes the death of several crew members. Izora Grant's guilt drives Izora Grant to excel. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
41 |
Vessel participates in a notable military engagement. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
45 |
Izora Grant foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
46 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
8 |
46 |
Continued as Navy (Line/Crew). |
8 |
47 |
Gained a contact. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Journalist (Entertainer). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Marine (Marine Support) with the new title Marine. |
9 |
53 |
A mission goes wrong; Izora Grant and several others are captured and mistreated by the enemy. Gain Izora Grant's jailer as an Enemy. |
10 |
53 |
Became a Drifter (Wanderer). |
10 |
57 |
Betrayed by a friend. One of Izora Grant's Contacts or Allies betrays Izora Grant, ending Izora Grant's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
57 |
Failed to qualify for Courier (Scout). |
11 |
57 |
Switched to Drifter (Scavenger). |
11 |
60 |
Betrayed by a friend. One of Izora Grant's Contacts or Allies betrays Izora Grant, ending Izora Grant's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
64 |
Izora Grant faith is shaken. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Voluntarily left Holy Warrior |
13 |
64 |
Retired. |
13 |
68 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Birth or Death involving a family member or close friend. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
84 |
Moved to a new world. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
92 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
92 |
Aging Crisis. Owe 60,000 for medical bills. |