Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Attacked by enemies that Jeanette Clements easily defeat. |
2 |
25 |
Gain Enemy if Jeanette Clements don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Jeanette Clements run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Citizen (Colonist). |
4 |
31 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Jeanette Clements have been following false teachings! |
6 |
33 |
Became a Scout (Explorer). |
6 |
34 |
Jeanette Clements have no idea what happened to Jeanette Clements – they found Jeanette Clements's ship drifting on the fringes of friendly space. |
7 |
37 |
Continued as Scout (Explorer). |
7 |
38 |
Jeanette Clements survey an alien world. |
7 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
41 |
Continued as Scout (Explorer). |
8 |
43 |
Jeanette Clements spend a great deal of time on the fringes of Charted Space. |
8 |
43 |
Gain a contact in an alien race. |
8 |
45 |
Promoted to Scout (Explorer) rank 2. |
9 |
45 |
Voluntarily left Explorer |
9 |
45 |
Returned to Drifter (Barbarian). |
9 |
49 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Jeanette Clements faith is shaken. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Believer (Holy Warrior). |
11 |
55 |
Opponents of Jeanette Clements's belief system ambush Jeanette Clements. |
11 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired. |
12 |
59 |
Good fortune. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
86 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
91 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |