Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Judith Obrien's business or ship thrives. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A good deal ensures Judith Obrien is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Became a Citizen (Colonist). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Became a Entertainer (Artist). |
5 |
36 |
Gained a contact. |
5 |
36 |
Promoted to Entertainer (Artist) rank 1. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
38 |
One of Judith Obrien's pieces of art is stolen, and the investigation brings Judith Obrien into the criminal underworld. |
6 |
40 |
Promoted to Entertainer (Artist) rank 2. |
7 |
40 |
Continued as Entertainer (Artist). |
7 |
43 |
Invited to take part in a controversial event or exhibition that injures Judith Obrien's social standing. |
8 |
44 |
Continued as Entertainer (Artist). |
8 |
45 |
Criticised a questionable political leader on Judith Obrien's homeworld, causing his downfall. Gain an Enemy |
8 |
45 |
Judith Obrien is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
48 |
Promoted to Entertainer (Artist) rank 3. |
9 |
48 |
Continued as Entertainer (Artist). |
9 |
51 |
An investigation, tour, project or expedition goes wrong, stranding Judith Obrien far from home. |
10 |
51 |
Became a Drifter (Barbarian). |
10 |
52 |
Judith Obrien do not know what happened to Judith Obrien. There is a gap in Judith Obrien's memory. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
53 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Victim of a crime. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
Accused of a crime. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
91 |
Good fortune. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |