Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Lonie Sherris survey an alien world. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Lonie Sherris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lonie Sherris fail to help. Gain an Enemy. |
3 |
28 |
Psychologically damaged by Lonie Sherris's time in the scouts. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Lonie Sherris spend a great deal of time on the fringes of Charted Space. |
4 |
31 |
Gain a contact in an alien race. |
4 |
34 |
Promoted to Scout (Explorer) rank 2. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Lonie Sherris's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Corporate). |
6 |
42 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
42 |
Failed to qualify for Journalist (Entertainer). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Established a network of contacts. Gain 2 contacts. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Lonie Sherris went above and beyond the call of duty. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
53 |
Go undercover to investigate an enemy. |
9 |
53 |
A revolution, attack or other unusual event throws Lonie Sherris's life into chaos, forcing Lonie Sherris to leave the planet. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
55 |
Birth or Death involving a family member or close friend. |
11 |
58 |
Continued as Agent (Law Enforcement). |
11 |
61 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
12 |
61 |
Became a Drifter (Wanderer). |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Drifter (Wanderer). |
13 |
67 |
Drafted into Engineer/Gunner |
13 |
69 |
Promoted to Drifter (Wanderer) rank 1. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
14 |
72 |
Lonie Sherris is blamed for an accident that causes the death of several crew members. Lonie Sherris's guilt drives Lonie Sherris to excel. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
73 |
Lonie Sherris faith is shaken. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Continued as Believer (Holy Warrior). |
16 |
80 |
Lonie Sherris is caught in the periphery of a scandal. |
16 |
80 |
Demoted to Believer (Holy Warrior) rank -1. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Continued as Believer (Holy Warrior). |
17 |
82 |
Lonie Sherris have been following false teachings! |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Retired. |
18 |
83 |
Moved to a new world. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
89 |
Gained a contact. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |