Retired Junior Project Worker Maggie Hand  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 92 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 3 (-1)111493
Disciplined
 
Skills
Art (Presentation) 0
Athletics 0
Deception 0
Drive 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Language (Trokh (Aslan)) 1
Mechanic 0
Medic 1
Melee (Blade) 2
Persuade 1
Profession (Worker/Biologicals) 1
Profession (Worker/Polymers) 1
Recon 0
Science (Life Sciences/Biology) 1
Streetwise 2
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Private02
Drifter Wanderer 23
Drifter Scavenger 03
Drifter Barbarian 02
Believer Mainstream Believer Lay Person01
Believer Missionary/Humanitarian Junior Project Worker02
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Pansy Crawford Enemy 0 5 5 1 Libert (F/67)
Era Kildare Rival 1 1 4 2 Thaggeshi (F/20)
Era Kildare has life-changing event that creates new responsibilities.
Florian Ford Rival 1 1 2 1 Swanfeh (M/28)
Florian Ford is out of contact doing something interesting but not suspicious.
Garrett Saxon Rival 1 1 1 0 Swanfeh (M/29)
Elsie Langhorne Ally 2 0 1 0 Dynchia, Imperium (F/81)
Grady Bethune Contact 3 1 6 1 Dynchia, Imperium (M/54)
Grady Bethune belongs to an unusual cultural or religious group.
May Hernandez Contact 1 1 1 3 Dynchia, Imperium (F/44)
Gertrude McKinnon Ally 4 0 1 2 Dynchia, Imperium (F/15)
Artie Adams Contact 3 2 0 3 Vlazhdumecta (M/82)
Forgiveness.
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Submitted to the draft.
1 18 Became a Army (Army Support) with the new title Private.
1 21 Advanced training in a specialist field
1 22 Attempt at commissioned failed.
2 22 Continued as Army (Army Support).
2 23 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 23 Gain rebels as Enemy
3 23 Failed to qualify for Broker (Merchant).
3 23 Became a Drifter (Wanderer).
3 24 Find an Alien Artifact.
3 27 Promoted to Drifter (Wanderer) rank 1.
4 27 Voluntarily left Wanderer
4 27 Failed to qualify for Merchant Marine (Merchant).
4 27 Switched to Drifter (Scavenger).
4 29 Maggie Hand do not know what happened to Maggie Hand. There is a gap in Maggie Hand's memory.
5 29 Failed to qualify for Free Trader (Merchant).
5 29 Switched to Drifter (Barbarian).
5 32 Find valuable salvage.
6 33 Continued as Drifter (Barbarian).
6 37 Nearly killed. Owe 40,000 for medical bills.
7 37 Failed to qualify for Worker (Citizen).
7 37 Returned to Drifter (Scavenger).
7 39 Injured.
8 41 Continued as Drifter (Scavenger).
8 43 Suffer from a life-threatening illness.
9 43 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 46 Maggie Hand come into conflict with a splinter group Maggie Hand's own religion which maintains Maggie Hand's version is the wrong one. Gain 2 Rivals.
10 46 Returned to Drifter (Wanderer).
10 50 Promoted to Drifter (Wanderer) rank 2.
11 50 Aging Crisis. Owe 20,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Drifter (Wanderer).
11 51 Lightly injured, no permanent damage. Fully recovered.
12 51 Aging Crisis. Owe 50,000 for medical bills.
12 51 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 52 Maggie Hand is chosen to represent Maggie Hand's faith in a vid show or other highly public forum.
13 55 Aging Crisis. Owe 60,000 for medical bills.
13 55 Continued as Believer (Missionary/Humanitarian).
13 57 Spend time with an alien race. Gain a contact.
14 59 Aging Crisis. Owe 20,000 for medical bills.
14 59 Voluntarily left Missionary/Humanitarian
14 59 Retired.
14 62 Birth or Death involving a family member or close friend.
15 63 Aging Crisis. Owe 60,000 for medical bills.
15 67 Betrayal. Convert an Ally into a Rival or Enemy.
16 67 Aging Crisis. Owe 40,000 for medical bills.
16 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 71 Aging Crisis. Owe 60,000 for medical bills.
17 74 Gained a contact.
18 75 Aging Crisis. Owe 60,000 for medical bills.
18 77 Gained a contact.
19 79 Aging Crisis. Owe 30,000 for medical bills.
19 83 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 83 Aging Crisis. Owe 10,000 for medical bills.
20 87 Injured. Fully recovered. Owe 5,000 for medical bills.
21 87 Aging Crisis. Owe 50,000 for medical bills.
21 89 Gained a contact.
22 91 Aging Crisis. Owe 60,000 for medical bills.
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