Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Mamie Hotty's Contacts or Allies betrays Mamie Hotty, ending Mamie Hotty's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
20 |
Mamie Hotty is ordered to take part in a black ops mission that goes against Mamie Hotty's conscience. Gain the lone survivor as an Enemy. |
3 |
20 |
Failed to qualify for Explorer (Scout). |
3 |
20 |
Switched to Drifter (Wanderer). |
3 |
24 |
Nearly killed. Owe 25,000 for medical bills. |
4 |
24 |
Became a Scholar (Scientist). |
4 |
25 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
28 |
Promoted to Scholar (Scientist) rank 1. |
5 |
28 |
Continued as Scholar (Scientist). |
5 |
30 |
Moved to a new world. |
5 |
32 |
Forced to continue current assignment. |
5 |
32 |
Promoted to Scholar (Scientist) rank 2. |
6 |
32 |
Continued as Scholar (Scientist). |
6 |
34 |
Mamie Hotty's work is sabotaged by unknown parties. Mamie Hotty may salvage what Mamie Hotty can and give up. |
7 |
34 |
Switched to Drifter (Scavenger). |
7 |
36 |
Suffer from a life-threatening illness. |
8 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
38 |
A notable academic consults with Mamie Hotty about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
40 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Mamie Hotty come into conflict with a splinter group Mamie Hotty's own religion which maintains Mamie Hotty's version is the wrong one. Gain 2 Rivals. |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
45 |
Moved to a new world. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Find Ancient Technology. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
84 |
Moved to a new world. |
20 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
86 |
Birth or Death involving a family member or close friend. |
21 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
89 |
Birth or Death involving a family member or close friend. |
22 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |