Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Good fortune |
2 |
25 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
25 |
Continued as Army (Cavalry). |
3 |
28 |
Scarred. Owe 1,250 for medical bills. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Rewarded for a successful mission. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Moved to a new world. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Rewarded for a successful mission. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Failed to qualify for Physician (Scholar). |
9 |
48 |
Switched to Drifter (Wanderer). |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
52 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
54 |
Mina Spice do not know what happened to Mina Spice. There is a gap in Mina Spice's memory. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
56 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Victim of a crime. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
Good fortune. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
89 |
Birth or Death involving a family member or close friend. |
20 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |