Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Entangled in a bureaucratic or legal morass that distracts Nell Caldwell from Nell Caldwell's work. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Field Researcher (Scholar). |
3 |
26 |
Continued as Scholar (Physician). |
3 |
27 |
A rival researcher blackens Nell Caldwell's name or steals Nell Caldwell's research. Gain a Rival. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Make an unexpected connection outside Nell Caldwell's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
40 |
Assigned to work on a secret project for a patron or organisation. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
42 |
Voluntarily left Field Researcher |
7 |
42 |
Failed to qualify for Journalist (Entertainer). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
43 |
Contact with Government. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
47 |
Offered job by a patron. Now owe him a favor. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Became a Army (Cavalry) with the new title Private. |
9 |
52 |
Given a special assignment or duty in Nell Caldwell's unit. |
9 |
54 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Army (Cavalry). |
10 |
55 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
10 |
55 |
Gain rebels as Enemy |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
63 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Victim of a crime. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
88 |
Good fortune. |
20 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |