Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Surrounded and outnumbered by the enemy, Nola Hill hold out until relief arrives. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which Nola Hill blame Nola Hill's commander. Gain commander as Enemy. |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
30 |
Commanding officer takes an interest in Nola Hill's career. |
3 |
30 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Continued as Army (Infantry). |
4 |
34 |
Assigned to a peacekeeping role. |
4 |
34 |
Promoted to Army (Infantry) rank 4 with the new title Sergeant. |
5 |
34 |
Continued as Army (Infantry). |
5 |
35 |
Assigned to an urbanised planet torn by war. |
5 |
38 |
Promoted to Army (Infantry) rank 5 with the new title Gunnery Sergeant. |
6 |
38 |
Continued as Army (Infantry). |
6 |
42 |
Thrown into a brutal ground war |
6 |
42 |
Promoted to Army (Infantry) rank 6 with the new title Sergeant Major. |
7 |
42 |
Continued as Army (Infantry). |
7 |
43 |
Given a special assignment or duty in Nola Hill's unit. |
7 |
46 |
Promoted to Army (Infantry) rank 7. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Citizen (Colonist). |
8 |
48 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 |
48 |
Failed to qualify for Flight (Navy). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
49 |
Gained a contact. |
9 |
52 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Agent (Law Enforcement). |
10 |
55 |
Nola Hill's work ends up coming home with Nola Hill, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired. |
11 |
58 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
89 |
Spend time with an alien race. Gain a contact. |
20 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |