Retired 4th Officer Ocie Lette  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 92 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 2 (-2)111982
Scheming, Values material possessions, Determined
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Electronics 0
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Investigate 2
Mechanic 1
Persuade 1
Pilot 0
Recon 0
Science (Social Sciences) 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier 03
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker01
Agent Law Enforcement Corporal12
Merchant Merchant Marine 4th Officer21
Drifter Wanderer 02
Believer Mainstream Believer Lay Person03
Retired 06
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Zettie Oneil Contact 0 1 0 1 Tezcat (F/57)
Zettie Oneil belongs to an unusual cultural or religious group.
Ray Harris Contact 2 1 1 3 Solomani, Imperium (M/27)
Ray Harris is missing under suspicious circumstances.
Deanna Nealy Enemy 0 5 1 3 Solomani, Imperium (F/41)
Loraine Steward Ally 2 0 2 5 Solomani, Imperium (F/43)
Arlie Berry Contact 0 1 1 1 Dynchia, Imperium (M/45)
Arlie Berry is in prison or otherwise trapped somewhere.
Dorsey Freeman Enemy 0 4 4 1 Solomani, Imperium (M/9)
Rollie Brownhill Enemy 0 2 1 0 Cassilldan (M/46)
Angela James Enemy 0 1 0 0 Sydite (F/25)
Angela James is a questionable figure such as a criminal, pirate or disgraced noble.
Corda Kelly Rival 1 1 6 1 Traltar (F/40)
Enrique Janson Rival 0 0 0 1 Solomani, Imperium (M/51)
Carmen Reynolds Rival 1 3 2 4 Irhadre (F/14)
Kim Thompkins Enemy 0 4 0 0 Solomani, Imperium (F/78)
Relationship soured.
Garfield Clements Contact 3 0 1 2 Happrhani (M/13)
Relationship becomes more moderate. Ally becomes a contact.
Lou Davidson Rival 2 3 2 1 Luriani (F/81)
Ora Wright Ally 2 0 1 2 Swanfeh (M/23)
Kadhdhoegaerr Zonkuarr Rival 1 2 0 1 Vargr, Imperium (M/29)
Harry Fowler Ally 3 0 3 4 Solomani, Imperium (M/25)
Irma Fitzsimons Ally 0 0 0 4 Solomani, Imperium (F/9)
 
Term Age History
1 18 Became a Scout (Courier).
1 22 When dealing with an alien race, Ocie Lette botch an opportunity to gather extra intelligence about them.
1 22 Ocie Lette's ship is damaged, and Ocie Lette have to hitch-hike Ocie Lette's way back across the stars to the nearest scout base.
1 22 Gain 2 Contacts. Gain 1 Enemies.
2 22 Continued as Scout (Courier).
2 23 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Scout (Courier).
3 28 Ocie Lette's ship is damaged, and Ocie Lette have to hitch-hike Ocie Lette's way back across the stars to the nearest scout base.
3 28 Gain 1 Contacts. Gain 3 Enemies.
4 28 Became a Drifter (Scavenger).
4 31 Ocie Lette run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 31 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 32 Ocie Lette come into conflict with a splinter group Ocie Lette's own religion which maintains Ocie Lette's version is the wrong one. Gain 1 Rivals.
6 32 Failed to qualify for Engineer/Gunner (Navy).
6 32 Submitted to the draft.
6 32 Became a Agent (Law Enforcement) with the new title Rookie.
6 33 Befriended by a senior agent.
6 36 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 36 Continued as Agent (Law Enforcement).
7 38 Life ruined by a criminal gang. Gain the gang as an Enemy
8 38 Entered Merchant Academy with the Shipboard curriculum.
8 42 Made lifelong friends. Gain 1 Allies.
8 42 Graduated.
9 42 Became a Merchant (Merchant Marine) with the new title Crewman.
9 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 46 Embroiled in legal trouble.
9 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 46 Voluntarily left Merchant Marine
10 46 Switched to Drifter (Wanderer).
10 50 Attacked by enemies and injured.
10 50 Scarred. Fully recovered. Owe 5,000 for medical bills.
10 50 Gain Enemy if Ocie Lette don't already have one.
11 50 Continued as Drifter (Wanderer).
11 51 Attacked by enemies and injured.
11 51 Scarred. Owe 2,500 for medical bills.
11 51 Gain Enemy if Ocie Lette don't already have one.
11 54 Forced to muster out.
12 54 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 55 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 58 Retired at age 58.
13 58 Continued as Believer (Mainstream Believer).
13 62 Ocie Lette secretly provide religious rites for a dying leader or noble, although they do not share Ocie Lette's faith. Gain an Ally in the family and a Rival who disagrees with Ocie Lette's choice.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 62 Continued as Believer (Mainstream Believer).
14 66 Ocie Lette is sent to a new community or parish to preach The Word among the poor.
14 66 Forced to muster out.
15 66 Aging Crisis. Owe 40,000 for medical bills.
15 66 Retired.
15 67 Good fortune.
16 70 Aging Crisis. Owe 30,000 for medical bills.
16 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 74 Aging Crisis. Owe 30,000 for medical bills.
17 78 Accused of a crime.
18 78 Aging Crisis. Owe 30,000 for medical bills.
18 79 Moved to a new world.
19 82 Aging Crisis. Owe 10,000 for medical bills.
19 83 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 86 Aging Crisis. Owe 60,000 for medical bills.
20 87 Moved to a new world.
21 90 Aging Crisis. Owe 40,000 for medical bills.
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