Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
A mission goes wrong; Onie Peck and several others are captured and mistreated by the enemy. Gain Onie Peck's jailer as an Enemy. |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
Onie Peck have no idea what happened to Onie Peck – they found Onie Peck's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
27 |
Birth or Death involving a family member or close friend. |
3 |
27 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
27 |
Continued as Believer (Mainstream Believer). |
4 |
28 |
Onie Peck is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
31 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
31 |
Continued as Believer (Mainstream Believer). |
5 |
32 |
Onie Peck refused an offer of inducements to betray Onie Peck's faith. Gain 2 enemies. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Onie Peck is chosen to represent Onie Peck's faith in a vid show or other highly public forum. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Gained a contact. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Embroiled in legal trouble. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Voluntarily left Merchant Marine |
11 |
55 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
Onie Peck aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired. |
12 |
61 |
Encounter a Psionic institute. |
12 |
61 |
Tested for psionic powers |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Birth or Death involving a family member or close friend. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
Moved to a new world. |
20 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |