Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Queenie Ward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Queenie Ward fail to help. Gain an Enemy. |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
When dealing with an alien race, Queenie Ward botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Queenie Ward's ship is damaged, and Queenie Ward have to hitch-hike Queenie Ward's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 3 Contacts. Gain 2 Enemies. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
28 |
Queenie Ward survey an alien world. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Queenie Ward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Queenie Ward fail to help. Gain an Enemy. |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Queenie Ward's ship is damaged, and Queenie Ward have to hitch-hike Queenie Ward's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 2 Contacts. Gain 1 Enemies. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Gain Enemy if Queenie Ward don't already have one. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Queenie Ward's Contacts or Allies betrays Queenie Ward, ending Queenie Ward's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Became a Scholar (Scientist). |
8 |
45 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
47 |
Promoted to Scholar (Scientist) rank 1. |
9 |
47 |
Continued as Scholar (Scientist). |
9 |
50 |
Work leads to a considerable breakthrough. |
9 |
51 |
Promoted to Scholar (Scientist) rank 2. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Physician (Scholar). |
10 |
51 |
Continued as Scholar (Scientist). |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
55 |
Continued as Scholar (Scientist). |
11 |
59 |
Advanced training in a specialist field. |
11 |
59 |
Promoted to Scholar (Scientist) rank 3. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Voluntarily left Scientist |
12 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
63 |
Queenie Ward retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Queenie Ward come into conflict with a splinter group Queenie Ward's own religion which maintains Queenie Ward's version is the wrong one. Gain 2 Rivals. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Retired. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Good fortune. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
86 |
Birth or Death involving a family member or close friend. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |