Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Suffered a deep tragedy. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
31 |
Involved in the planning of an impressive heist. |
2 |
32 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
32 |
Attempted to change assignments. |
3 |
32 |
Switched to Rogue (Enforcer) with previous rank. |
3 |
34 |
Involved in a feud with a rival criminal organization. |
3 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
36 |
Continued as Rogue (Enforcer). |
4 |
39 |
Involved in a gambling ring. |
5 |
40 |
Continued as Rogue (Enforcer). |
5 |
42 |
Betrayed by a friend. One of Sabina Hays's Contacts or Allies betrays Sabina Hays, ending Sabina Hays's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
42 |
Failed to qualify for Broker (Merchant). |
6 |
42 |
Became a Drifter (Wanderer). |
7 |
46 |
Voluntarily left Wanderer |
7 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
47 |
Sabina Hays is chosen to represent Sabina Hays's faith in a vid show or other highly public forum. |
7 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
50 |
Continued as Believer (Mainstream Believer). |
8 |
53 |
Sabina Hays refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sabina Hays's faith. |
8 |
54 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
9 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
54 |
Retired at age 54. |
9 |
54 |
Continued as Believer (Mainstream Believer). |
9 |
55 |
Someone more charismatic but less devout than Sabina Hays has become Sabina Hays's superior. |
9 |
58 |
Forced to muster out. |
10 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
58 |
Retired. |
10 |
59 |
Moved to a new world. |
11 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
63 |
A new romantic starts. Gain an Ally. |
12 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
70 |
Good fortune. |
13 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
73 |
Gained a contact. |
14 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
77 |
Good fortune. |
15 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
89 |
Moved to a new world. |
18 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |