Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
19 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
26 |
Assigned to an assault on an enemy fortress. |
2 |
26 |
Injured |
2 |
26 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
27 |
On the front lines of a planetary assault and occupation. |
3 |
30 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
3 |
30 |
Tested for psionic powers |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
33 |
A mission goes wrong; Sibyl West and several others are captured and mistreated by the enemy. Gain Sibyl West's jailer as an Enemy. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Given advanced training in a specialist field |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Moved to a new world. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
A new romantic starts. Gain an Ally. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Gained a contact. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
61 |
Forced to muster out. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Retired. |
12 |
64 |
Good fortune. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
72 |
Gained a contact. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
80 |
Good fortune. |
17 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
84 |
A new romantic starts. Gain an Ally. |
18 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
88 |
A new romantic starts. Gain an Ally. |
19 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |