Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Assigned to an assault on an enemy fortress. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Star Marine |
2 |
22 |
Became a Entertainer (Performer). |
2 |
24 |
Susie Henderson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Severely injured. Owe 15,000 for medical bills. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
A sudden war destroys Susie Henderson's trade routes and contacts, forcing Susie Henderson to flee that region of space. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
36 |
Find valuable salvage. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Susie Henderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Susie Henderson refused an offer of inducements to betray Susie Henderson's faith. Gain 5 enemies. |
8 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
48 |
Susie Henderson come into conflict with a splinter group Susie Henderson's own religion which maintains Susie Henderson's version is the wrong one. Gain 2 Rivals. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired. |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Birth or Death involving a family member or close friend. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Amnesia. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
84 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
89 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |