Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Terra Ramos's work ends up coming home with Terra Ramos, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
20 |
Terra Ramos is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
23 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
23 |
Continued as Believer (Mainstream Believer). |
3 |
24 |
Terra Ramos retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
27 |
Continued as Believer (Mainstream Believer). |
4 |
28 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
31 |
Continued as Believer (Mainstream Believer). |
5 |
32 |
Terra Ramos is chosen to represent Terra Ramos's faith in a vid show or other highly public forum. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
36 |
Victim of a crime |
6 |
39 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
7 |
39 |
Voluntarily left Mainstream Believer |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
Attacked by enemies that Terra Ramos easily defeat. |
7 |
42 |
Gain Enemy if Terra Ramos don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
45 |
Attacked by enemies and injured. |
8 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
45 |
Gain Enemy if Terra Ramos don't already have one. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
49 |
Drafted into Line/Crew |
9 |
51 |
Promoted to Drifter (Scavenger) rank 3. |
10 |
51 |
Became a Navy (Line/Crew) with the new title Crewman. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
55 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
10 |
55 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
11 |
55 |
Continued as Navy (Line/Crew). |
11 |
59 |
Scarred. Owe 5,000 for medical bills. |
12 |
59 |
Returned to Drifter (Scavenger). |
12 |
61 |
Suffer from a life-threatening illness. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Retired. |
13 |
65 |
Birth or Death involving a family member or close friend. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Birth or Death involving a family member or close friend. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Moved to a new world. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |