Retired Team Leader Verdie Philpot  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 92 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 4 (-1)111744
Nonchalant
 
Skills
Admin 2
Carouse 2
Diplomat 1
Electronics (Computers) 2
Flyer 0
Gambler 1
Gunner 0
Investigate 1
Jack-of-All-Trades 1
Leadership 3
Persuade 3
Profession (Spacer) 0
Science (Social Sciences) 0
Seafarer 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Team Leader26
Navy Line/Crew Crewman01
Noble Dilettante Ingrate22
Drifter Barbarian 12
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Charlene Pettitt Rival 1 2 3 3 Azhanti (F/52)
Sam Gonzales Rival 0 1 1 6 Azhanti (M/63)
Sam Gonzales has had an unexpected run of good fortune lately.
Nevada Montgomery Rival 0 2 2 0 Azhanti (F/37)
Nevada Montgomery is out of contact doing something interesting but not suspicious.
Ollie Skidd Ally 4 1 2 0 Azhanti (M/74)
Relationship soured.
Micheal Nguyen Rival 1 3 0 1 Solomani, Imperium (M/74)
Micheal Nguyen is a questionable figure such as a criminal, pirate or disgraced noble.
Jewell Nealy Ally 3 0 3 4 Azhanti (M/80)
Horace Kirkham Ally 3 1 0 6 Cafadan (M/50)
Horace Kirkham was ruined by misfortune caused by the character.
Delta Hoddle Ally 1 0 4 2 Azhanti (F/63)
Delta Hoddle gains in power.
Orange Macks Ally 2 0 1 1 Traltar (M/40)
Mathilde Richey Ally 1 0 1 1 Azhanti (F/62)
Mathilde Richey is in prison or otherwise trapped somewhere.
Oma Mulvahil Ally 5 0 0 1 Humaniti (F/14)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 22 A notable academic consults with Verdie Philpot about a publication or documentary he is working on. Gain a Contact in academia.
2 22 Continued as Believer (Missionary/Humanitarian).
2 26 Verdie Philpot faith is shaken.
3 26 Continued as Believer (Missionary/Humanitarian).
3 27 Verdie Philpot is sent to a new community or parish to preach The Word among the poor.
3 30 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 30 Continued as Believer (Missionary/Humanitarian).
4 31 Verdie Philpot come into conflict with a splinter group Verdie Philpot's own religion which maintains Verdie Philpot's version is the wrong one. Gain 2 Rivals.
5 31 Became a Navy (Line/Crew) with the new title Crewman.
5 34 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6 34 Became a Noble (Dilettante) with the new title Wastrel.
6 36 Verdie Philpot make an alliance with a powerful and charismatic noble, who becomes an Ally.
6 38 Promoted to Noble (Dilettante) rank 1.
7 38 Continued as Noble (Dilettante).
7 41 Become deeply involved in politics on Verdie Philpot's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
7 42 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
8 42 Voluntarily left Dilettante
8 42 Failed to qualify for Merchant Academy.
8 42 Became a Drifter (Barbarian).
8 46 Find valuable salvage.
8 46 Promoted to Drifter (Barbarian) rank 1.
9 46 Aging Crisis. Owe 50,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Drifter (Barbarian).
9 47 Nearly killed. Owe 12,500 for medical bills.
10 47 Aging Crisis. Owe 20,000 for medical bills.
10 47 Returned to Believer (Missionary/Humanitarian).
10 51 Verdie Philpot is sent to a new community or parish to preach The Word among the poor.
10 51 Forced to continue current assignment.
10 51 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 51 Aging Crisis. Owe 50,000 for medical bills.
11 51 Continued as Believer (Missionary/Humanitarian).
11 53 Verdie Philpot retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 55 Forced to muster out.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 55 Retired.
12 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 67 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 75 Aging Crisis. Owe 30,000 for medical bills.
17 79 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 79 Aging Crisis. Owe 30,000 for medical bills.
18 80 Moved to a new world.
19 83 Aging Crisis. Owe 50,000 for medical bills.
19 86 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 87 Aging Crisis. Owe 30,000 for medical bills.
20 90 Scarred. Fully recovered. Owe 10,000 for medical bills.
21 91 Aging Crisis. Owe 50,000 for medical bills.
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