Retired Sergeant Wilda Ford  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 92 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 4 (-1)1117A4
Plain, Punctilious, Startled
 
Skills
Admin 0
Advocate 0
Art (Performing) 0
Astrogation 0
Athletics (Dexterity) 2
Broker 0
Deception 0
Drive 0
Electronics 0
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Language (Floriani (Florian League)) 1
Leadership 2
Mechanic 0
Medic 1
Persuade 0
Pilot 0
Science (Robotic Sciences) 0
Stealth 1
Streetwise 1
Survival 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Agent Law Enforcement Corporal12
Marine Ground Assault Sergeant46
Believer Missionary/Humanitarian Junior Project Worker03
Retired 07
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Dawn Doolan Enemy 0 2 1 3 Trexen (F/61)
Phoebe Forbes Enemy 0 3 0 2 Yilean (F/20)
Evan Kinghead Enemy 0 1 0 2 Trexen (M/30)
Evan Kinghead belongs to an unusual cultural or religious group.
Ezekiel Rutter Ally 2 0 3 1 Trexen (M/59)
Ezekiel Rutter gains in power.
Kirk Berry Ally 2 0 6 1 Trexen (M/21)
Kirk Berry gained power at the expense of a third party who now blames the character.
Matie Barbary Ally 2 0 1 1 Humaniti (F/20)
Queenie Paul Enemy 0 2 1 5 Tezcat (F/54)
Queenie Paul belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Scarred. Fully recovered. Owe 5,000 for medical bills.
2 19 Entered Merchant Academy with the Business curriculum.
2 22 Suffered a deep tragedy.
2 23 Dropped out of the merchant academy.
3 23 Voluntarily left Explorer
3 23 Became a Agent (Law Enforcement) with the new title Rookie.
3 26 Go undercover to investigate an enemy.
3 26 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
3 27 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 27 Continued as Agent (Law Enforcement).
4 28 Life ruined by a criminal gang. Gain the gang as an Enemy
5 28 Failed to qualify for Engineer/Gunner (Navy).
5 28 Submitted to the draft.
5 28 Became a Marine (Ground Assault) with the new title Marine.
5 31 Gained a contact.
5 32 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
6 32 Continued as Marine (Ground Assault).
6 35 Gained a contact.
6 36 Forced to continue current assignment
6 36 Promoted to Marine (Ground Assault) rank 2 with the new title Corporal.
7 36 Continued as Marine (Ground Assault).
7 39 On the front lines of a planetary assault and occupation.
8 40 Continued as Marine (Ground Assault).
8 43 Assigned to a black ops mission.
8 44 Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant.
9 44 Continued as Marine (Ground Assault).
9 48 Assigned to a black ops mission.
9 48 Forced to continue current assignment
9 48 Promoted to Marine (Ground Assault) rank 4 with the new title Sergeant.
10 48 Aging Crisis. Owe 10,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Marine (Ground Assault).
10 51 A mission goes wrong; Wilda Ford and several others are captured and mistreated by the enemy. Gain Wilda Ford's jailer as an Enemy.
11 51 Aging Crisis. Owe 10,000 for medical bills.
11 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 52 Gained a contact.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 55 Continued as Believer (Missionary/Humanitarian).
12 57 Someone more charismatic but less devout than Wilda Ford has become Wilda Ford's superior.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Continued as Believer (Missionary/Humanitarian).
13 61 Injured. Fully recovered. Owe 5,000 for medical bills.
13 63 Forced to muster out.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Retired.
14 64 A new romantic starts. Gain an Ally.
15 67 Aging Crisis. Owe 40,000 for medical bills.
15 70 A new romantic starts. Gain an Ally.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 75 A new romantic starts. Gain an Ally.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 76 Birth or Death involving a family member or close friend.
18 79 Aging Crisis. Owe 40,000 for medical bills.
18 82 Betrayal. Convert an Ally into a Rival or Enemy.
19 83 Aging Crisis. Owe 50,000 for medical bills.
19 85 A romantic relationship ends badly. Gain a Rival or Enemy.
20 87 Aging Crisis. Owe 10,000 for medical bills.
20 89 Birth or Death involving a family member or close friend.
21 91 Aging Crisis. Owe 50,000 for medical bills.
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