Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Entered Merchant Academy with the Business curriculum. |
2 |
22 |
Suffered a deep tragedy. |
2 |
23 |
Dropped out of the merchant academy. |
3 |
23 |
Voluntarily left Explorer |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Go undercover to investigate an enemy. |
3 |
26 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
31 |
Gained a contact. |
5 |
32 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
6 |
32 |
Continued as Marine (Ground Assault). |
6 |
35 |
Gained a contact. |
6 |
36 |
Forced to continue current assignment |
6 |
36 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
7 |
36 |
Continued as Marine (Ground Assault). |
7 |
39 |
On the front lines of a planetary assault and occupation. |
8 |
40 |
Continued as Marine (Ground Assault). |
8 |
43 |
Assigned to a black ops mission. |
8 |
44 |
Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant. |
9 |
44 |
Continued as Marine (Ground Assault). |
9 |
48 |
Assigned to a black ops mission. |
9 |
48 |
Forced to continue current assignment |
9 |
48 |
Promoted to Marine (Ground Assault) rank 4 with the new title Sergeant. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Marine (Ground Assault). |
10 |
51 |
A mission goes wrong; Wilda Ford and several others are captured and mistreated by the enemy. Gain Wilda Ford's jailer as an Enemy. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
52 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
57 |
Someone more charismatic but less devout than Wilda Ford has become Wilda Ford's superior. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
63 |
Forced to muster out. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Retired. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Birth or Death involving a family member or close friend. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
89 |
Birth or Death involving a family member or close friend. |
21 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |