Retired Sublieutenant Aimee Clarke  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 93 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 3 (-1)111463
Bloodshot eyes, Haughty
 
Skills
Art (Performing) 0
Athletics 0
Diplomat 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Leadership 3
Mechanic 4
Melee (Blade) 1
Navigation 1
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Stealth 0
Steward 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant2 / 37
Drifter Barbarian 03
Rogue Pirate Lackey01
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Team Leader25
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Jake Candy Ally 2 0 2 2 Irhadre (M/50)
Luis Lewis Enemy 0 3 0 1 Murrissi (M/32)
Rubin Jephcots Enemy 0 3 4 4 Answerin (M/43)
Ron Hunter Enemy 0 2 0 1 Luriani (M/27)
Ron Hunter's influence is diminished.
Sadye Edwards Ally 3 0 2 1 Luriani (F/23)
Ignatius Robins Ally 5 0 4 0 Luriani (M/21)
Forgiveness.
Arley Owens Rival 0 1 0 1 Luriani (M/61)
Relationship soured.
Laura Waddell Ally 3 0 1 1 Luriani (F/63)
Laura Waddell gains in influence.
Melville Whitlock Ally 3 0 3 3 Ronnin (M/66)
Estell Roan Rival 1 0 1 1 Luriani (F/24)
Estell Roan’s relationships have begun to affect the character.
Sumner Remmington Rival 1 0 1 2 Halka (M/46)
Morris Peters Rival 1 0 3 2 Luriani (M/69)
Morris Peters is missing under suspicious circumstances.
Carole Weaver Ally 1 0 5 3 Hanen (F/29)
Carole Weaver is in desperate trouble and could use the character’s help.
Ellsworth Babington Contact 2 1 0 0 Answerin (M/46)
Ellsworth Babington has negatively life-changing event.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Vessel participates in a diplomatic mission.
2 22 Continued as Navy (Line/Crew).
2 23 A new romantic starts. Gain an Ally.
3 26 Continued as Navy (Line/Crew).
3 29 Special assignment or duty on board ship.
3 30 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Flight (Navy).
4 30 Continued as Navy (Line/Crew).
4 34 Moved to a new world.
4 34 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
5 34 Continued as Navy (Line/Crew).
5 36 Aimee Clarke foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5 38 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
6 38 Continued as Navy (Line/Crew).
6 40 Display heroism in battle, saving the whole ship.
6 42 Commissioned in Navy (Line/Crew) with the new title Ensign.
6 42 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
7 42 Continued as Navy (Line/Crew).
7 43 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8 43 Failed to qualify for Broker (Merchant).
8 43 Became a Drifter (Barbarian).
8 45 A romantic relationship ends badly. Gain a Rival or Enemy.
9 47 Continued as Drifter (Barbarian).
9 50 Attempted a risky adventure and was wildly successful.
10 51 Continued as Drifter (Barbarian).
10 52 Suffer from a life-threatening illness.
11 52 Became a Rogue (Pirate) with the new title Lackey.
11 55 A police detective or rival criminal forces Aimee Clarke to flee and vows to hunt Aimee Clarke down. Gain an Enemy.
12 55 Became a Merchant (Merchant Marine) with the new title Crewman.
12 59 A series of bad deals and decisions force Aimee Clarke into bankruptcy. Aimee Clarke salvages what Aimee Clarke can.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 59 Retired at age 59.
13 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 63 Continued as Believer (Missionary/Humanitarian).
14 64 Aimee Clarke secretly provide religious rites for a dying leader or noble, although they do not share Aimee Clarke's faith. Gain an Ally in the family and a Rival who disagrees with Aimee Clarke's choice.
14 67 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 67 Continued as Believer (Missionary/Humanitarian).
15 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 71 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 71 Continued as Believer (Missionary/Humanitarian).
16 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 75 Aging Crisis. Owe 10,000 for medical bills.
17 75 Continued as Believer (Missionary/Humanitarian).
17 77 Aimee Clarke come into conflict with a splinter group Aimee Clarke's own religion which maintains Aimee Clarke's version is the wrong one. Gain 1 Rivals.
18 77 Aging Crisis. Owe 50,000 for medical bills.
18 77 Retired.
18 80 Moved to a new world.
19 81 Aging Crisis. Owe 10,000 for medical bills.
19 82 Betrayal. Convert an Ally into a Rival or Enemy.
20 85 Aging Crisis. Owe 30,000 for medical bills.
20 86 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 89 Aging Crisis. Owe 60,000 for medical bills.
21 93 Victim of a crime.
22 93 Aging Crisis. Owe 20,000 for medical bills.
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