Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Army (Army Support). |
3 |
27 |
Scarred. Fully recovered. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Alice Morgan do not know what happened to Alice Morgan. There is a gap in Alice Morgan's memory. |
5 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
31 |
A mission goes wrong and Alice Morgan is stranded behind enemy lines. Ejected from the service. |
6 |
31 |
Became a Scholar (Field Researcher). |
6 |
35 |
A disaster or war strikes. |
6 |
35 |
The planetary government interferes with Alice Morgan's research for political or religious reasons. Alice Morgan continue working openly and gain an Enemy. |
7 |
35 |
Continued as Scholar (Field Researcher). |
7 |
38 |
Alice Morgan's work is sabotaged by unknown parties. Alice Morgan may salvage what Alice Morgan can and give up. |
8 |
38 |
Failed to qualify for Journalist (Entertainer). |
8 |
38 |
Switched to Drifter (Scavenger). |
8 |
41 |
A new romantic starts. Gain an Ally. |
8 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
42 |
Continued as Drifter (Scavenger). |
9 |
45 |
Severely injured. Owe 5,000 for medical bills. |
10 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Alice Morgan come into conflict with a splinter group Alice Morgan's own religion which maintains Alice Morgan's version is the wrong one. Gain 1 Rivals. |
11 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
48 |
Gained a contact. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Accused of a crime. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Victim of a crime. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
80 |
A new romantic starts. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
85 |
Moved to a new world. |
21 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
88 |
A new romantic starts. Gain an Ally. |
22 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |