Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Aline McCnaghty went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
28 |
Involved in a gambling ring. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Hard times caused by a lack of interstellar trade costs Aline McCnaghty's job. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Embroiled in legal trouble. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Risk Aline McCnaghty's fortune on a possibility lucrative deal and win. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
41 |
Voluntarily left Merchant Marine |
7 |
41 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Befriended by a senior agent. |
8 |
49 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
49 |
Continued as Agent (Law Enforcement). |
9 |
53 |
Nearly killed. Owe 17,500 for medical bills. |
10 |
53 |
Switched to Merchant (Free Trader). |
10 |
57 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
57 |
Continued as Merchant (Free Trader). |
11 |
60 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
61 |
Promoted to Merchant (Free Trader) rank 2. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Merchant (Free Trader). |
12 |
65 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
65 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Continued as Merchant (Free Trader). |
13 |
69 |
Given advanced training in a specialist field |
13 |
69 |
Promoted to Merchant (Free Trader) rank 4. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Continued as Merchant (Free Trader). |
14 |
70 |
A good deal ensures Aline McCnaghty is living the high life for a few years. |
14 |
73 |
Promoted to Merchant (Free Trader) rank 5. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Continued as Merchant (Free Trader). |
15 |
77 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
16 |
78 |
Moved to a new world. |
17 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
Continued as Believer (Missionary/Humanitarian). |
17 |
82 |
Aline McCnaghty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
17 |
85 |
Forced to muster out. |
18 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Retired. |
18 |
88 |
Moved to a new world. |
19 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
91 |
Moved to a new world. |
20 |
93 |
Aging Crisis. Owe 30,000 for medical bills. |