Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Spent time maintaining and using heavy vehicles. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Audra Keiler is rewarded for Audra Keiler's diligence or cunning. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Audra Keiler befriend a superior in the corporation or the colony. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Audra Keiler's business expands, Audra Keiler's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Worker) rank 3. |
5 |
34 |
Voluntarily left Worker |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
42 |
Involved in a feud with a rival criminal organization. |
6 |
42 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
45 |
Crime pays off. Gain victim as Enemy. |
8 |
46 |
Continued as Rogue (Enforcer). |
8 |
47 |
A job goes wrong, forcing Audra Keiler to flee off-planet. |
9 |
47 |
Became a Merchant (Broker). |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
51 |
Voluntarily left Broker |
10 |
51 |
Became a Drifter (Barbarian). |
10 |
53 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Spend time with an alien race. Gain a contact. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Moved to a new world. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
88 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
92 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
93 |
Aging Crisis. Owe 50,000 for medical bills. |