Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
Gained a contact. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
25 |
A mission goes wrong and Besse Wareham is stranded behind enemy lines. Ejected from the service. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
26 |
Severely injured. Owe 15,000 for medical bills. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Besse Wareham refused an offer of inducements to betray Besse Wareham's faith. Gain 4 enemies. |
4 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Besse Wareham is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Someone more charismatic but less devout than Besse Wareham has become Besse Wareham's superior. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Citizen (Colonist). |
7 |
39 |
Besse Wareham learn something Besse Wareham should not have – a corporate secret, a political scandal – which Besse Wareham can profit from illegally. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
43 |
Offered job by a patron. Now owe him a favor. |
9 |
46 |
Failed to qualify for Enforcer (Rogue). |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
47 |
Nearly killed. Owe 45,000 for medical bills. |
10 |
47 |
Returned to Believer (Missionary/Humanitarian). |
10 |
50 |
Besse Wareham is chosen to represent Besse Wareham's faith in a vid show or other highly public forum. |
10 |
51 |
Forced to muster out. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Birth or Death involving a family member or close friend. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
Gained a contact. |
20 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
90 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |