Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Contact with Government. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies that Bettie Walsh easily defeat. |
2 |
23 |
Gain Enemy if Bettie Walsh don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Bettie Walsh run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Became a Entertainer (Performer). |
4 |
33 |
Expose or are involved in a scandal of some sort. |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
37 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Embroiled in legal trouble. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Voluntarily left Merchant Marine |
9 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
52 |
Bettie Walsh come into conflict with a splinter group Bettie Walsh's own religion which maintains Bettie Walsh's version is the wrong one. Gain 3 Rivals. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired. |
10 |
56 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Good fortune. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
84 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |