Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Assigned to a planet with a hostile or wild environment. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
2 |
22 |
Voluntarily left Infantry |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
A series of bad deals and decisions force Daisy Thorebourne into bankruptcy. Daisy Thorebourne salvages what Daisy Thorebourne can. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Spend time with an alien race. Gain a contact. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
34 |
Daisy Thorebourne's scout ship is one of the first on the scene to rescue the survivors of a disaster but Daisy Thorebourne fail to help. Gain an Enemy. |
5 |
34 |
Psychologically damaged by Daisy Thorebourne's time in the scouts. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
39 |
Daisy Thorebourne survey an alien world. |
7 |
40 |
Voluntarily left Surveyor |
7 |
40 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Daisy Thorebourne's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
43 |
Failed to qualify for Merchant Academy. |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
48 |
Birth or Death involving a family member or close friend. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Contact with Government. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Lost eye or limb. Owe 5,000 for medical bills. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Moved to a new world. |
19 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
89 |
A new romantic starts. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |