Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Della Harris's work ends up coming home with Della Harris, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Della Harris went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
35 |
Attacked by enemies that Della Harris easily defeat. |
5 |
35 |
Gain Enemy if Della Harris don't already have one. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Drafted into Infantry |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Army (Infantry) with the new title Private. |
7 |
42 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
8 |
42 |
Became a Scout (Explorer). |
8 |
44 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Della Harris refused an offer of inducements to betray Della Harris's faith. Gain 1 enemies. |
9 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
48 |
Continued as Believer (Holy Warrior). |
10 |
50 |
Della Harris is chosen to represent Della Harris's faith in a vid show or other highly public forum. |
10 |
52 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
52 |
Continued as Believer (Holy Warrior). |
11 |
53 |
Della Harris come into conflict with a splinter group Della Harris's own religion which maintains Della Harris's version is the wrong one. Gain 3 Rivals. |
12 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
12 |
56 |
Given advanced training in a specialist field |
13 |
57 |
Continued as Merchant (Merchant Marine). |
13 |
61 |
Gained a contact. |
13 |
61 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Retired at age 61. |
14 |
61 |
Continued as Merchant (Merchant Marine). |
14 |
65 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Continued as Merchant (Merchant Marine). |
15 |
67 |
Embroiled in legal trouble. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
Continued as Merchant (Merchant Marine). |
16 |
70 |
A sudden war destroys Della Harris's trade routes and contacts, forcing Della Harris to flee that region of space. |
16 |
70 |
Gain rebels as Enemy |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
70 |
Retired. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
75 |
A new romantic starts. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
84 |
Gained a contact. |
21 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
90 |
Aging Crisis. Owe 50,000 for medical bills. |