Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Nearly killed. Owe 11,250 for medical bills. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Nearly killed. Owe 6,250 for medical bills. |
4 |
25 |
Failed to qualify for Colonist (Citizen). |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
27 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
27 |
Failed to qualify for Physician (Scholar). |
5 |
27 |
Returned to Drifter (Scavenger). |
5 |
28 |
Attacked by enemies that Elisabeth Payne easily defeat. |
5 |
28 |
Gain Enemy if Elisabeth Payne don't already have one. |
5 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
31 |
Continued as Drifter (Scavenger). |
6 |
32 |
Encounter a Psionic institute. |
6 |
32 |
Tested for psionic powers |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
37 |
Spend time with an alien race. Gain a contact. |
7 |
39 |
Forced to muster out. |
8 |
39 |
Failed to qualify for Explorer (Scout). |
8 |
39 |
Returned to Drifter (Wanderer). |
8 |
42 |
Nearly killed. Owe 10,000 for medical bills. |
9 |
42 |
Failed to qualify for Merchant Academy. |
9 |
42 |
Returned to Drifter (Scavenger). |
9 |
46 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Forced to muster out. |
10 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Elisabeth Payne come into conflict with a splinter group Elisabeth Payne's own religion which maintains Elisabeth Payne's version is the wrong one. Gain 3 Rivals. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
52 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Birth or Death involving a family member or close friend. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
90 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |