Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Failed to qualify for Artist (Entertainer). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Suffer from a life-threatening illness. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Contact with Government. |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Became a Citizen (Worker). |
5 |
36 |
A revolution, attack or other unusual event throws Eloise Janson's life into chaos, forcing Eloise Janson to leave the planet. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
42 |
Switched to Drifter (Scavenger). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Eloise Janson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
47 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
47 |
Continued as Believer (Holy Warrior). |
9 |
49 |
A notable academic consults with Eloise Janson about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
51 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
10 |
51 |
Continued as Believer (Holy Warrior). |
10 |
55 |
Eloise Janson is caught in the periphery of a scandal. |
10 |
55 |
Demoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Believer (Holy Warrior). |
11 |
56 |
Eloise Janson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired. |
12 |
57 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
Good fortune. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |