Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
A mission goes wrong; Elsie Suthmeer and several others are captured and mistreated by the enemy. Gain Elsie Suthmeer's jailer as an Enemy. |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Gained a contact. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Voluntarily left Scavenger |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Elsie Suthmeer accepted an offer of inducements to betray Elsie Suthmeer's faith. Gain 200,000 in cash. |
3 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
29 |
Failed to qualify for Physician (Scholar). |
4 |
29 |
Returned to Drifter (Scavenger). |
4 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Failed to qualify for Scientist (Scholar). |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Elsie Suthmeer do not know what happened to Elsie Suthmeer. There is a gap in Elsie Suthmeer's memory. |
6 |
37 |
Became a Scout (Courier). |
6 |
41 |
Elsie Suthmeer discover a world, item or information of worth to the Imperium. |
6 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
41 |
Continued as Scout (Courier). |
7 |
44 |
Elsie Suthmeer survey an alien world. |
7 |
45 |
Forced to continue current assignment. |
7 |
45 |
Promoted to Scout (Courier) rank 2. |
8 |
45 |
Continued as Scout (Courier). |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
49 |
Voluntarily left Courier |
9 |
49 |
Failed to qualify for Physician (Scholar). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
50 |
Advanced training in a specialist field. |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
53 |
Continued as Agent (Law Enforcement). |
10 |
55 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
55 |
Switched to Drifter (Wanderer). |
11 |
56 |
Elsie Suthmeer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Victim of a crime. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
90 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |