Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
24 |
Assigned to work on a secret project for a patron or organisation. |
2 |
24 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
24 |
Continued as Scholar (Field Researcher). |
3 |
28 |
Make a breakthrough in Erma Ross's field. |
3 |
28 |
Promoted to Scholar (Field Researcher) rank 2. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Continued as Scholar (Field Researcher). |
4 |
29 |
Erma Ross's work is sabotaged by unknown parties. Erma Ross may salvage what Erma Ross can and give up. |
4 |
32 |
Promoted to Scholar (Field Researcher) rank 3. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Scholar (Scientist) with previous rank. |
5 |
33 |
Refuse to join a cheat in some fashion. |
5 |
36 |
Promoted to Scholar (Scientist) rank 4. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
39 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
40 |
Promoted to Scholar (Scientist) rank 5. |
7 |
40 |
Continued as Scholar (Scientist). |
7 |
42 |
A disaster leaves several injured, and others blame Erma Ross, forcing Erma Ross to leave Erma Ross's career. Gain a Rival. |
7 |
42 |
Injured. |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
49 |
Erma Ross do not know what happened to Erma Ross. There is a gap in Erma Ross's memory. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Erma Ross faith is shaken. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Voluntarily left Holy Warrior |
11 |
53 |
Retired. |
11 |
55 |
Birth or Death involving a family member or close friend. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
88 |
Gained a contact. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
93 |
Gained a contact. |
21 |
93 |
Aging Crisis. Owe 60,000 for medical bills. |