Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Became a Drifter (Scavenger). |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Nearly killed. Owe 10,000 for medical bills. |
7 |
38 |
Failed to qualify for Scientist (Scholar). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Returned to Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Eura Fabble's normal circles. Gain a Contact. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Make an unexpected connection outside Eura Fabble's normal circles. Gain a Contact. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
52 |
Eura Fabble is chosen to represent Eura Fabble's faith in a vid show or other highly public forum. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Continued as Believer (Mainstream Believer). |
11 |
58 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
11 |
58 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Voluntarily left Mainstream Believer |
12 |
58 |
Retired. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
90 |
Victim of a crime. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |