Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Evelina Johnson went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 3. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Evelina Johnson went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
41 |
Go undercover to investigate an enemy. |
6 |
40 |
Evelina Johnson gain experience in a technical field as a computer operator or surveyor. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
43 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 7. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Field Researcher (Scholar). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
50 |
Attacked by enemies that Evelina Johnson easily defeat. |
8 |
50 |
Gain Enemy if Evelina Johnson don't already have one. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
53 |
Attempted a risky adventure and was sent to prison. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
54 |
Became a Prisoner (Thug). |
10 |
57 |
Parole hearing. |
10 |
58 |
Promoted to Prisoner (Thug) rank 1. |
10 |
58 |
Paroled from prison. |
11 |
58 |
Failed to qualify for Physician (Scholar). |
11 |
58 |
Switched to Drifter (Scavenger). |
11 |
59 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
60 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
83 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |