Retired Ingrate Florrie Boyd  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 93 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 5 (-1)111435
Adaptable, Leaves things unfinished
 
Skills
Admin 1
Advocate 0
Art (Presentation/Write) 1
Carouse 2
Deception 1
Diplomat 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons (Vehicle) 1
Investigate 0
Melee (Blade) 1
Melee (Fencing) 1
Melee (Striking) 1
Persuade 2
Stealth 2
Steward 1
Streetwise 0
CareerAssignmentTitleRankTerms
Noble Administrator Clerk13
Noble Dilettante Ingrate23
Drifter Scavenger 01
Marine Marine Support Corporal23
Believer Holy Warrior Hopeful01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Evert Long Rival 2 0 0 4 Iltharan (M/23)
Evert Long is in prison or otherwise trapped somewhere.
Willard Knight Ally 3 0 6 1 Cafadan (M/76)
Willard Knight is particularly unusual, such as an artificial intelligence or very alien being.
Margarette Ming Rival 0 1 1 2 Halka (F/34)
Amber Harper Ally 3 0 0 1 Dynchia, Imperium (F/33)
Gale Myers Enemy 0 2 1 1 Solomani, Imperium (M/45)
Gale Myers is diminished in both power and influence.
Mathew McMillan Contact 0 1 0 0 Swanfeh (M/56)
Mathew McMillan has negatively life-changing event.
Rilla Hamilton Ally 3 0 4 1 Swanfeh (F/34)
Rilla Hamilton’s relationships have begun to affect the character.
Marshall Daniels Ally 4 0 1 4 Solomani, Imperium (M/77)
Brandy Tow Contact 3 1 2 1 Solomani, Imperium (F/20)
Armand Vabsley Ally 6 0 3 1 Solomani, Imperium (M/17)
Joanne Wood Contact 1 0 1 1 Solomani, Imperium (F/65)
 
Term Age History
1 18 Became a Noble (Administrator) with the new title Assistant.
1 20 Florrie Boyd manipulate and charm Florrie Boyd's way through high society. Gain a Rival and an Ally.
1 22 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
2 22 Continued as Noble (Administrator).
2 24 Florrie Boyd manipulate and charm Florrie Boyd's way through high society. Gain a Rival and an Ally.
3 26 Attempted to change assignments.
3 26 Switched to Noble (Dilettante) with previous rank.
3 29 time as a ruler or playboy gives Florrie Boyd a wide range of experiences.
4 30 Voluntarily left Dilettante
4 30 Became a Drifter (Scavenger).
4 31 Florrie Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 31 Failed to qualify for Merchant Marine (Merchant).
5 31 Submitted to the draft.
5 31 Became a Marine (Marine Support) with the new title Marine.
5 34 A mission goes disastrously wrong due to Florrie Boyd's commander’s error or incompetence, but Florrie Boyd survive.
5 34 Report commander and gain an Enemy.
5 35 Attempt at commissioned failed.
5 35 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
6 35 Continued as Marine (Marine Support).
6 36 A mission goes disastrously wrong due to Florrie Boyd's commander’s error or incompetence, but Florrie Boyd survive.
6 36 Cover for the commander and gain an Ally.
6 39 Promoted to Marine (Marine Support) rank 2 with the new title Corporal.
7 39 Continued as Marine (Marine Support).
7 43 A mission goes wrong and Florrie Boyd is stranded behind enemy lines. Ejected from the service.
8 43 Returned to Noble (Dilettante).
8 47 Refuse to join a conspiracy of nobles. Gain an Enemy.
9 47 Continued as Noble (Dilettante).
9 50 Good fortune
9 51 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
10 51 Attempted to change assignments.
10 51 Returned to Noble (Administrator).
10 55 A family scandal forces Florrie Boyd out of Florrie Boyd's position.
11 55 Became a Believer (Holy Warrior) with the new title Hopeful.
11 56 Opponents of Florrie Boyd's belief system ambush Florrie Boyd.
11 56 Scarred. Fully recovered. Owe 10,000 for medical bills.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Retired at age 56.
12 56 Retired.
12 60 Gained a contact.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 63 Victim of a crime.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 71 A new romantic starts. Gain an Ally.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 73 Gained a contact.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 78 Good fortune.
18 80 Aging Crisis. Owe 60,000 for medical bills.
18 84 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 84 Aging Crisis. Owe 60,000 for medical bills.
19 87 Moved to a new world.
20 88 Aging Crisis. Owe 30,000 for medical bills.
20 89 Amnesia.
21 92 Aging Crisis. Owe 30,000 for medical bills.
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