Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
26 |
Advanced training in a specialist field. |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Find Ancient Technology. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Encounter a Psionic institute. |
4 |
33 |
Tested for psionic powers |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Gained a contact. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Courier (Scout). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
44 |
Vessel participates in a diplomatic mission. |
7 |
46 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
8 |
46 |
Voluntarily left Line/Crew |
8 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
46 |
Switched to Drifter (Wanderer). |
8 |
47 |
Fred Hislop run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Fred Hislop faith is shaken. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Fred Hislop is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Voluntarily left Missionary/Humanitarian |
11 |
55 |
Retired. |
11 |
56 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Injured. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Good fortune. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
Gained a contact. |
19 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
89 |
A new romantic starts. Gain an Ally. |
20 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |