Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Thrown into a brutal ground war |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Continued as Army (Infantry). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
29 |
Nearly killed. |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
32 |
Golda Halpine do not know what happened to Golda Halpine. There is a gap in Golda Halpine's memory. |
5 |
32 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
36 |
Graduated. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A good deal ensures Golda Halpine is living the high life for a few years. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Embroiled in legal trouble. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
48 |
Voluntarily left Merchant Marine |
9 |
48 |
Retired. |
9 |
52 |
A new romantic starts. Gain an Ally. |
10 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
Good fortune. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
89 |
Good fortune. |
20 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |