Retired Petty Officer, 3rd class Ima Maltby  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Kedepu 93 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 6 (0)10 (1)111426
Ferocious
 
Skills
Admin 0
Astrogation 0
Athletics (Endurance) 1
Awareness 1
Carouse 1
Clairvoyance 2
Deception 1
Electronics (Comms) 1
Electronics (Sensors) 1
Gun Combat 0
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Mechanic 1
Persuade 1
Pilot 0
Profession (Hostile Environment) 0
Recon 1
Science (Life Sciences/Psionicology) 0
Stealth 0
Streetwise 1
Survival 0
Tactics (Military) 1
Telekinesis 1
Telepathy 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Explorer Scout22
Agent Intelligence Agent12
Entertainer Artist 02
Navy Line/Crew Petty Officer, 3rd class23
Psion Wild Talent 01
Believer Missionary/Humanitarian Project Worker11
Retired 08
 
EducationGraduated
Psionic Community Honors
 
Name Type Affinity Enmity Power Influence Species
Art Lamb Ally 4 0 2 3 Kedepu (M/25)
Avis Oakden Enemy 0 1 4 1 Luriani (F/81)
Renee Hunter Contact 3 6 1 1 Kedepu (F/31)
Very bad falling out.
Jannie Galway Contact 1 2 1 3 Sydite (F/72)
Cecelia Legge Ally 3 0 1 1 Irhadre (F/54)
Evelina Olaughlin Contact 2 1 3 1 Kedepu (F/36)
Leola Jordan Ally 1 0 4 1 Kedepu (F/31)
Clyde Jackson Ally 1 0 5 1 Swanfeh (F/49)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Made lifelong friends. Gain 1 Allies.
1 22 Graduated with honors. Gain an enemy who is upset that Ima Maltby left the community.
2 22 Became a Scout (Explorer).
2 26 Perform an exemplary service for the scouts.
2 26 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 26 Continued as Scout (Explorer).
3 28 Spend several years jumping from world to world in Ima Maltby's scout ship.
3 30 Promoted to Scout (Explorer) rank 2.
4 30 Voluntarily left Explorer
4 30 Became a Agent (Intelligence).
4 33 Established a network of contacts. Gain 1 contacts.
4 34 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 34 Continued as Agent (Intelligence).
5 36 Ima Maltby's work ends up coming home with Ima Maltby, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 36 Became a Entertainer (Artist).
6 40 One of Ima Maltby's pieces of art is stolen, and the investigation brings Ima Maltby into the criminal underworld.
7 40 Continued as Entertainer (Artist).
7 41 Expose or are involved in a scandal of some sort.
8 41 Failed to qualify for Broker (Merchant).
8 41 Submitted to the draft.
8 41 Became a Navy (Line/Crew) with the new title Crewman.
8 44 Commanding officer takes an interest in Ima Maltby's career.
8 45 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
9 45 Continued as Navy (Line/Crew).
9 48 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9 49 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
10 49 Continued as Navy (Line/Crew).
10 50 Injured. Fully recovered.
11 50 Aging Crisis. Owe 50,000 for medical bills.
11 50 Retired at age 50.
11 50 Became a Psion (Wild Talent).
11 54 Gift causes a former ally to turn on Ima Maltby and betray Ima Maltby. One Ally or Contact becomes an Enemy.
12 54 Aging Crisis. Owe 20,000 for medical bills.
12 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 55 Ima Maltby faith enjoys an explosion of popularity largely thanks to Ima Maltby's efforts.
12 55 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 58 Voluntarily left Missionary/Humanitarian
13 58 Retired.
13 61 Gained a contact.
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 63 A romantic relationship ends badly. Gain a Rival or Enemy.
15 66 Aging Crisis. Owe 50,000 for medical bills.
15 67 A new romantic starts. Gain an Ally.
16 70 Aging Crisis. Owe 10,000 for medical bills.
16 73 Victim of a crime.
17 74 Aging Crisis. Owe 60,000 for medical bills.
17 76 Gained a contact.
18 78 Aging Crisis. Owe 40,000 for medical bills.
18 80 A new romantic starts. Gain an Ally.
19 82 Aging Crisis. Owe 50,000 for medical bills.
19 86 Betrayal. Convert an Ally into a Rival or Enemy.
20 86 Aging Crisis. Owe 10,000 for medical bills.
20 89 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 90 Aging Crisis. Owe 50,000 for medical bills.
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