Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Iva Franklin's Contacts or Allies betrays Iva Franklin, ending Iva Franklin's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
21 |
Returned to Drifter (Scavenger). |
3 |
22 |
Iva Franklin do not know what happened to Iva Franklin. There is a gap in Iva Franklin's memory. |
4 |
22 |
Failed to qualify for Worker (Citizen). |
4 |
22 |
Submitted to the draft. |
4 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
24 |
Vessel participates in a diplomatic mission. |
4 |
24 |
Gain a contact. |
4 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
26 |
Continued as Navy (Line/Crew). |
5 |
30 |
Iva Franklin foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
30 |
Voluntarily left Line/Crew |
6 |
30 |
Switched to Drifter (Barbarian). |
6 |
32 |
Suffer from a life-threatening illness. |
7 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
34 |
Iva Franklin faith is shaken. |
8 |
36 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Continued as Believer (Missionary/Humanitarian). |
8 |
37 |
Iva Franklin accepted an offer of inducements to betray Iva Franklin's faith. Gain 60,000 in cash. |
9 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
40 |
Retired. |
9 |
44 |
Find Ancient Technology. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Victim of a crime. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Birth or Death involving a family member or close friend. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Victim of a crime. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
74 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
85 |
Moved to a new world. |
21 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
92 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |