Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Lavinia Watkins's work ends up coming home with Lavinia Watkins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
21 |
Failed to qualify for Artist (Entertainer). |
3 |
21 |
Continued as Drifter (Wanderer). |
3 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
22 |
Failed to qualify for Explorer (Scout). |
4 |
22 |
Continued as Drifter (Wanderer). |
4 |
25 |
Contact with Government. |
4 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
26 |
Continued as Drifter (Wanderer). |
5 |
27 |
Survived a risky adventure but gained nothing. |
5 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
30 |
Continued as Drifter (Wanderer). |
6 |
32 |
Attacked by enemies and injured. |
6 |
32 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Gain Enemy if Lavinia Watkins don't already have one. |
6 |
34 |
Forced to muster out. |
7 |
34 |
Failed to qualify for Law Enforcement (Agent). |
7 |
34 |
Switched to Drifter (Scavenger). |
7 |
37 |
Offered job by a patron. Now owe him a favor. |
7 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
38 |
Became a Scholar (Physician). |
8 |
40 |
Assigned to work on a secret project for a patron or organisation. |
8 |
42 |
Promoted to Scholar (Physician) rank 1. |
9 |
42 |
Voluntarily left Physician |
9 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Make an unexpected connection outside Lavinia Watkins's normal circles. Gain a Contact. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
46 |
Voluntarily left Merchant Marine |
10 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Lavinia Watkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
49 |
Returned to Drifter (Wanderer). |
11 |
51 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Returned to Believer (Missionary/Humanitarian). |
12 |
53 |
Lavinia Watkins come into conflict with a splinter group Lavinia Watkins's own religion which maintains Lavinia Watkins's version is the wrong one. Gain 3 Rivals. |
13 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
53 |
Retired. |
13 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
59 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
63 |
Moved to a new world. |
16 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
66 |
A new romantic starts. Gain an Ally. |
17 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
70 |
Good fortune. |
18 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
75 |
A new romantic starts. Gain an Ally. |
19 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
84 |
Victim of a crime. |
21 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
87 |
Birth or Death involving a family member or close friend. |
22 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
22 |
93 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
23 |
93 |
Aging Crisis. Owe 20,000 for medical bills. |