Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Opponents of Lillie Hoffman's belief system ambush Lillie Hoffman. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
23 |
Lost eye or limb. Owe 1,250 for medical bills. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Lillie Hoffman's Contacts or Allies betrays Lillie Hoffman, ending Lillie Hoffman's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Law Enforcement (Agent). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Lillie Hoffman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Retired. |
10 |
52 |
Birth or Death involving a family member or close friend. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Accused of a crime. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
92 |
A new romantic starts. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |