Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Loretta Fitzsimons Loretta Fitzsimons's job. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
31 |
Gain Enemy if Loretta Fitzsimons don't already have one. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Gain Enemy if Loretta Fitzsimons don't already have one. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Attempted a risky adventure and was wildly successful. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 4. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
46 |
Spend time with an alien race. Gain a contact. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 5. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
49 |
Attempted a risky adventure and was injured. |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
56 |
Loretta Fitzsimons come into conflict with a splinter group Loretta Fitzsimons's own religion which maintains Loretta Fitzsimons's version is the wrong one. Gain 1 Rivals. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
84 |
Accused of a crime. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
87 |
Moved to a new world. |
19 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
92 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
92 |
Aging Crisis. Owe 40,000 for medical bills. |