Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Study Science (Social Sciences/Sophontology) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Worker). |
2 |
24 |
Spent time maintaining and using heavy vehicles. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Moved to a new world. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Became a Scholar (Physician). |
4 |
34 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Win a prestigious prize for Louise Sapping's work. |
6 |
38 |
Voluntarily left Physician |
6 |
38 |
Became a Scout (Surveyor). |
6 |
40 |
Louise Sapping have no idea what happened to Louise Sapping – they found Louise Sapping's ship drifting on the fringes of friendly space. |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
44 |
Louise Sapping run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Failed to qualify for Physician (Scholar). |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
45 |
Moved to a new world. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
51 |
Betrayed by a friend. One of Louise Sapping's Contacts or Allies betrays Louise Sapping, ending Louise Sapping's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
51 |
Returned to Scholar (Physician). |
10 |
52 |
An expedition or voyage goes wrong, leaving Louise Sapping stranded in the wilderness. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Spend time with an alien race. Gain a contact. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Accused of a crime. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
A new romantic starts. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
89 |
A new romantic starts. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |