Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A series of bad deals and decisions force Lucretia Edward into bankruptcy. Lucretia Edward salvages what Lucretia Edward can. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Amnesia. |
3 |
24 |
Voluntarily left Scavenger |
3 |
24 |
Became a Scout (Courier). |
3 |
26 |
Perform an exemplary service for the scouts. |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
Lucretia Edward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lucretia Edward fail to help. Gain an Enemy. |
4 |
31 |
Lucretia Edward inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Continued as Scout (Courier). |
5 |
34 |
Lucretia Edward survey an alien world. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Courier). |
6 |
40 |
Gained a contact. |
7 |
40 |
Continued as Scout (Courier). |
7 |
42 |
Lucretia Edward discover a world, item or information of worth to the Imperium. |
7 |
44 |
Promoted to Scout (Courier) rank 2. |
8 |
44 |
Continued as Scout (Courier). |
8 |
48 |
Lucretia Edward's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Entered Merchant Academy with the Business curriculum. |
9 |
49 |
Made lifelong friends. Gain 1 Allies. |
9 |
52 |
Graduated. |
10 |
52 |
Switched to Merchant (Broker). |
10 |
52 |
Promoted to Merchant (Broker) rank 1. |
10 |
53 |
Embroiled in legal trouble. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
59 |
Gained a contact. |
11 |
60 |
Promoted to Merchant (Broker) rank 2. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
62 |
Risk Lucretia Edward's fortune on a possibility lucrative deal and win. |
12 |
64 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Merchant (Broker). |
13 |
66 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Retired. |
14 |
67 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |