Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Risk Lulu Staff's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Good fortune |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Lulu Staff's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Make an unexpected connection outside Lulu Staff's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Given advanced training in a specialist field |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Rogue (Thief). |
7 |
45 |
Involved in a feud with a rival criminal organization. |
8 |
46 |
Continued as Rogue (Thief). |
8 |
50 |
Crime pays off. Gain victim as Enemy. |
8 |
50 |
Promoted to Rogue (Thief) rank 1. |
9 |
50 |
Continued as Rogue (Thief). |
9 |
53 |
Lulu Staff spend months in the dangerous criminal underworld. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Scholar (Physician). |
10 |
56 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
10 |
58 |
Promoted to Scholar (Physician) rank 1. |
11 |
58 |
Continued as Scholar (Physician). |
11 |
62 |
Entangled in a bureaucratic or legal morass that distracts Lulu Staff from Lulu Staff's work. |
12 |
62 |
Attempted to change assignments. |
12 |
62 |
Switched to Scholar (Field Researcher) with previous rank. |
12 |
66 |
Lost eye or limb. Owe 2,500 for medical bills. |
13 |
66 |
Failed to qualify for Broker (Merchant). |
13 |
66 |
Became a Drifter (Wanderer). |
13 |
69 |
Encounter a Psionic institute. |
13 |
69 |
Tested for psionic powers |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Retired at age 70. |
14 |
70 |
Continued as Drifter (Wanderer). |
14 |
72 |
Lulu Staff do not know what happened to Lulu Staff. There is a gap in Lulu Staff's memory. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
76 |
Lulu Staff come into conflict with a splinter group Lulu Staff's own religion which maintains Lulu Staff's version is the wrong one. Gain 2 Rivals. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Retired. |
16 |
80 |
Encounter a Psionic institute. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
84 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
89 |
Gained a contact. |
20 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |