Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A good deal ensures Mable Godkim is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A good deal ensures Mable Godkim is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Smuggle illegal items onto a planet. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A series of bad deals and decisions force Mable Godkim into bankruptcy. Mable Godkim salvages what Mable Godkim can. |
5 |
34 |
Became a Scholar (Scientist). |
5 |
36 |
Gained a contact. |
5 |
38 |
Promoted to Scholar (Scientist) rank 1. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
45 |
Mable Godkim's work is sabotaged by unknown parties. Mable Godkim start again from scratch. |
7 |
46 |
Promoted to Scholar (Scientist) rank 2. |
8 |
46 |
Voluntarily left Scientist |
8 |
46 |
Failed to qualify for Corporate (Citizen). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
47 |
Mable Godkim do not know what happened to Mable Godkim. There is a gap in Mable Godkim's memory. |
9 |
47 |
Became a Scout (Surveyor). |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Failed to qualify for Merchant Academy. |
10 |
48 |
Submitted to the draft. |
10 |
48 |
Became a Army (Cavalry) with the new title Private. |
10 |
50 |
Gained a contact. |
10 |
52 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
10 |
52 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Army (Cavalry). |
11 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
Mable Godkim retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
A notable academic consults with Mable Godkim about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Mable Godkim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Retired. |
15 |
70 |
Good fortune. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Amnesia. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
A new romantic starts. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
91 |
Birth or Death involving a family member or close friend. |
21 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |