Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
When dealing with an alien race, Mae Pettitt botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Psychologically damaged by Mae Pettitt's time in the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
23 |
Psychologically damaged by Mae Pettitt's time in the scouts. |
3 |
23 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
26 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
28 |
A new romantic starts. Gain an Ally. |
5 |
30 |
Continued as Believer (Mainstream Believer). |
5 |
31 |
Mae Pettitt is sent to a new community or parish to preach The Word among the poor. |
5 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Mae Pettitt retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Mae Pettitt accepted an offer of inducements to betray Mae Pettitt's faith. Gain 360,000 in cash. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Failed to qualify for Worker (Citizen). |
9 |
46 |
Became a Drifter (Scavenger). |
9 |
50 |
Find valuable salvage. |
10 |
50 |
Voluntarily left Scavenger |
10 |
50 |
Returned to Believer (Mainstream Believer). |
10 |
53 |
Mae Pettitt retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
58 |
Good fortune. |
12 |
59 |
Accused of a crime. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
88 |
Good fortune. |
20 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |