Retired 3rd Officer Margaret Donaldson  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 93 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 1 (-2)111541
Fake, Boundless
 
Skills
Admin 2
Athletics 0
Carouse 1
Deception 0
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Sensors) 2
Gun Combat (Slug) 1
Language (Gvegh (Vargr)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 2
Melee (Unarmed) 2
Persuade 1
Recon 1
Science (Social Sciences) 0
Stealth 1
Steward 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 11
Prisoner Fixer 01
Prisoner Inmate 12
Merchant Merchant Marine 3rd Officer36
Drifter Barbarian 01
Believer Mainstream Believer Lay Person05
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Jim Knight Contact 0 1 3 3 Solomani, Imperium (M/51)
Jim Knight loses some of their power base.
Toni Stone Enemy 0 4 0 2 Ziadd (F/73)
Delbert Hanson Rival 1 1 1 6 Ayansh'i (M/38)
Stacy Jack Ally 6 0 0 2 Ayansh'i (F/47)
Stacy Jack loses some of their power base.
Stacy Mcarthy Ally 4 0 0 2 Ayansh'i (F/33)
Judith Tabiner Ally 3 0 1 0 Darrian, Imperium (F/47)
Judith Tabiner belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Became a Drifter (Wanderer).
1 19 Attempted a risky adventure and was sent to prison.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Became a Prisoner (Fixer).
2 23 Injured. Fully recovered. Owe 5,000 for medical bills.
3 26 Switched to Prisoner (Inmate) with previous rank.
3 27 Disgraced. Word of Margaret Donaldson's criminal past reaches Margaret Donaldson's homeworld.
4 30 Continued as Prisoner (Inmate).
4 34 Good Behaviour.
4 34 Promoted to Prisoner (Inmate) rank 1.
4 34 Paroled from prison.
5 34 Failed to qualify for Colonist (Citizen).
5 34 Submitted to the draft.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Embroiled in legal trouble.
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 39 Make an unexpected connection outside Margaret Donaldson's normal circles. Gain a Contact.
6 42 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 A sudden war destroys Margaret Donaldson's trade routes and contacts, forcing Margaret Donaldson to flee that region of space.
7 45 Gain rebels as Enemy
8 46 Continued as Merchant (Merchant Marine).
8 48 Margaret Donaldson's business or ship thrives.
8 50 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 50 Continued as Merchant (Merchant Marine).
9 53 A good deal ensures Margaret Donaldson is living the high life for a few years.
10 54 Continued as Merchant (Merchant Marine).
10 57 Bankrupted by a rival. Gain the other trader as a Rival.
11 57 Switched to Drifter (Barbarian).
11 61 Margaret Donaldson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 61 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 63 Margaret Donaldson is sent to a new community or parish to preach The Word among the poor.
13 65 Aging Crisis. Owe 50,000 for medical bills.
13 65 Retired at age 65.
13 65 Continued as Believer (Mainstream Believer).
13 69 Margaret Donaldson is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
14 69 Aging Crisis. Owe 40,000 for medical bills.
14 69 Continued as Believer (Mainstream Believer).
14 70 Margaret Donaldson is chosen to represent Margaret Donaldson's faith in a vid show or other highly public forum.
15 73 Aging Crisis. Owe 40,000 for medical bills.
15 73 Continued as Believer (Mainstream Believer).
15 75 Margaret Donaldson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
16 77 Aging Crisis. Owe 20,000 for medical bills.
16 77 Continued as Believer (Mainstream Believer).
16 80 Margaret Donaldson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
16 81 Forced to muster out.
17 81 Aging Crisis. Owe 50,000 for medical bills.
17 81 Retired.
17 84 A new romantic starts. Gain an Ally.
18 85 Aging Crisis. Owe 20,000 for medical bills.
18 89 Moved to a new world.
19 89 Aging Crisis. Owe 20,000 for medical bills.
19 90 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 93 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙